Innovating Teacher Education with new Learning Technologies.
Research Project
InnTELT
Room Generator
Funding
InnTELT
Year
Since 2023
Team
Karen Parish, Øystein Olav Skaar, Magnus Coney (Faculty of Education) Sashi Komandur, Sanu Vamanchery Mana, Fred Fröhlich (Game School, Inland Norway University of Applied Sciences)
My Role
Development of the VR scenario including a Houdini Digital Asset for procedurally generating furnished rooms in Unreal Engine.
Research & Development
InnTELT addresses today’s challenges of shifting demands on teachers’ roles and requirements for professional development, as theory-based teaching and practical training are currently disconnected. My research interest in this project are findings about if and how room environment design variables can influence the emotional perception and involvement in game or VR experiences.
Accelerated walkthrough demonstrating design variables with an early prototype of the Room Generator HDA (Houdini Digital Asset), Screencast from Unreal Engine, 04/2024